Scoring: Score Glory equal to the number of objectives your team controls (highest OC within 3") at Cleanup. Most Glory wins the round.
Establish Position
Opening Mission • Contested Objectives • 3'×3'
Rule: North/South objectives (dashed border) cannot be scored until an opponent moves within 3" of them. Score 1 Glory per controlled objective at Cleanup.
Show of Force
Opening Mission • Objective + Attrition • 3'×3'
Scoring: 2 Glory per controlled objective. +1 Glory per enemy model in a negative state (Dazed, Staggered, or Exhausted) at Cleanup.
Power Surge
Opening Mission • Zone Control • 3'×3'
Scoring: Control the Ki Nexus (highest OC within 4"): +3 BK during Power Phase and 3 Glory at Cleanup. +1 Glory per enemy model removed from play this round.
Dragon Ball Hunt
Escalation Mission • Carry Objective • 3'×3'
Rule: 1 Action to pick up (MOV −1"). Score 3 Glory per Dragon Ball delivered to your deployment zone at Cleanup. Dropped if carrier is Dazed.
Senzu Run
Escalation Mission • Healing Carry • 3'×3'
Rule: 1 Action to pick up (restores Full HP, gain Exhausted). Score 2 Glory per Senzu held at Cleanup. Yajirobe may carry +1 beyond normal limit.
First Blood
Escalation Mission • Elimination • 3'×3'
Scoring: 3 Glory each time you Daze or permanently KO an enemy (immediate). Prior Round: Opening objectives remain. The player who does not win First Blood scores +3 Glory at Cleanup if they control more of those objectives.
Collateral Damage
Escalation Mission • Destruction • 3'×3'
Scoring: 2 Glory per controlled objective. +1 Glory per terrain piece you destroy this round (via throwing, techniques, or Location effects).
Last One Standing
Finale Mission • Pure Elimination • 3'×3'
Rule: No objectives. Score 4 Glory per permanent KO, 2 Glory per enemy Dazed at Cleanup who doesn't return via WT. Used for both Rounds 3 and 4.
Hold the Line
Finale Mission • Single Point Control • 3'×3'
Rule: Voluntarily leaving the 4" ZOC strips OC contribution rights for the round (resets each round). Score 4 Glory for controlling center at Cleanup.
The Final Wish
Finale Mission • Dragon Ball Collection • 3'×3'
Setup: Hold all 7 Dragon Ball markers ~2 feet above the board center and drop. Re-drop any landing in a deployment zone or off-board. Instant Win: Collect all 7 simultaneously = win the round immediately. Scoring: 1 Glory per Dragon Ball held at Cleanup.
Sudden Ascension
Finale Mission • Transformation • 3'×3'
Scoring: 2 Glory per controlled objective at Cleanup. The first model on each side to Ascend grants its team 1 SK and scores 2 bonus Glory instantly. Ascension bonus resets each round.