Full HP + remove all states on one friendly. Cannot target the same model twice.

Survives at 1 HP. Gains Staggered + Exhausted. OC becomes 0 until end of round. Once per model per game.

Gain 4 BK. No cap overflow. Must be at start of activation.

One friendly uses any technique at 0 BK cost this activation.

One friendly transfers their activation to another. Transferring model cannot activate again this round.

Negate it (card still discarded). Cannot respond to another Counter-Current.

Attack misses automatically. Attacker gains Staggered. No Blast or Beam.

One enemy RFX counts as 2 lower for all your attacks. Discard when they win Clash/Z-Evasion by 10+.

One friendly non-Human, non-Android model Ascends one Tier for free. Pays new Tier SK Tax.

Move one objective marker up to 3". Control recalculates at next Cleanup.
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