Card 1 · Front — Yamcha Base · Threat 3
Yamcha
Yamcha · The Desert Bandit
Techniques
| Technique |
Range |
Battle Ki |
Tier |
Effect |
| Melee |
| Basic Strike StandardMelee |
1" |
— |
BASE |
2 DMG. |
| Wolf Fang Fist SignatureMelee |
1" |
1 |
BASE |
Charge-triggered. 3 DMG, Strike, Impactful. |
| Home Run SignatureMelee |
4" |
1 |
BASE |
Uses IMP. Hit: target Thrown 6", Staggered. Crit (HP ≤ 2): target immediately Dazed. Yamcha gains Showboating. |
|
| Energy |
| Energy Blast StandardEnergy |
8" |
1 |
BASE |
2 DMG. |
| Spirit Ball SignatureEnergy |
8" |
2 |
BASE |
3 DMG. May redirect to different target within 8" within 45° of original line before rolling. |
Passives & Special Abilities
Mastery Draw
Race PassiveOn Win
Human: when Yamcha wins a Clash, draw 1 additional card immediately.
Crowd Pleaser
Passive—
When Yamcha scores a Critical Success: opposing player must spend +1 BK to activate any model until end of this activation.
Risen from the Dirt
Legacy Card—
Permanent upgrade: see Legacy Card. Trigger gate required.