Card 1 · Front — Yamcha Base · Threat 3
Base
Threat
3
Yamcha
Yamcha · The Desert Bandit
Hit Points
4
Spirit
6
Max SK
2
Ki Tax
—
Movement
5–5
Impact
+5
Focus
+5
Reflex
13
Resilience
1
Techniques
Technique Range Battle Ki Tier Effect
Melee
Basic Strike
StandardMelee
1" — BASE 2 DMG.
Wolf Fang Fist
SignatureMelee
1" 1 BASE Charge-triggered. 3 DMG, Strike, Impactful.
Home Run
SignatureMelee
4" 1 BASE Uses IMP. Hit: target Thrown 6", Staggered. Crit (HP ≤ 2): target immediately Dazed. Yamcha gains Showboating.
Energy
Energy Blast
StandardEnergy
8" 1 BASE 2 DMG.
Spirit Ball
SignatureEnergy
8" 2 BASE 3 DMG. May redirect to different target within 8" within 45° of original line before rolling.
Passives & Special Abilities
Mastery Draw
Race PassiveOn Win
Human: when Yamcha wins a Clash, draw 1 additional card immediately.
Crowd Pleaser
Passive—
When Yamcha scores a Critical Success: opposing player must spend +1 BK to activate any model until end of this activation.
Risen from the Dirt
Legacy Card—
Permanent upgrade: see Legacy Card. Trigger gate required.
FlyHumanZ-Fighters OC: 1 · Card Pool: 2 · Card 1 of 1