Card 1 · Front — Jeice Base · Threat 4
Jeice
Jeice · The Ginyu Force Ace
Techniques
| Technique |
Range |
Battle Ki |
Tier |
Effect |
| Melee |
| Basic Strike StandardMelee |
1" |
— |
BASE |
2 DMG. |
| Jeice Rush SignatureMelee |
1" |
1 |
BASE |
Charge-triggered. Strike. 3 DMG. On hit: target pushed 2" from Jeice's final position. |
|
| Energy |
| Energy Blast StandardEnergy |
8" |
1 |
BASE |
2 DMG. |
| Crusher Ball SignatureEnergy |
12" |
2 |
BASE |
Place token at target location. Detonates at start of next Jeice activation: 4 DMG, Blast [2"], Piercing if target still within 2". |
| Red Magma SignatureEnergy |
8" |
1 |
BASE |
2 DMG, Blast [2"]. |
Passives & Special Abilities
Crusher Follow-Up
Passive—
If Crusher Ball detonates and hits the target: Jeice gains +1 SK.
Aerial Superiority
Passive—
While at Level 1 or Level 2 altitude: all Jeice's attacks gain +1 to the roll.