Card 1 · Front — Goku Base · Threat 6
Base
Threat
6
Goku
Son Goku · Earth's Mightiest
Hit Points
5
Spirit
10
Max SK
2
Ki Tax
—
Movement
6–4
Impact
+7
Focus
+6
Reflex
12
Resilience
2
Techniques
Technique Range Battle Ki Tier Effect
Melee
Basic Strike
StandardMelee
1" — BASE 2 DMG.
Dragon Fist
SignatureMelee
1" 2 BASE Strike. 3 DMG.
Energy
Energy Blast
StandardEnergy
8" 1 BASE 2 DMG.
Kamehameha
SignatureEnergy
8" 2 BASE 3 DMG.
Spirit Bomb
SignatureEnergy
10" 3 BASE Charge. 4 DMG, Blast [2"], Impactful.
Passives & Special Abilities
Saiyan Accelerant
Passive
When HP drops to ½ or below: Ascend one Tier for free, outside the Power Phase. Once per Tier.
Instant Transmission
ActionOnce / Round
[Free] Teleport up to 12" to any point not in enemy Strike range.
Kaio-Ken
SpecialCost: 1 DMG · Once/Game
Before any attack roll, declare Kaio-Ken. Add +3 to that roll. Take 1 DMG after attack resolves.
Go! I'll Handle This!
ActionOnce / Round
Transfer one activation to a friendly within 6". That model's next attack deals +1 DMG.
Enraged
Bond [Gohan Kid]Once / Attack
When Gohan (Kid) takes damage while Goku is non-Dazed, Goku gains +1 SK.
FlySaiyanZ-Fighters OC: 1 · Card Pool: 3 · Card 1 of 2
Card 1 · Back — Goku T1 — Super Saiyan
T1 — Super Saiyan
Goku
Super Saiyan
Hit Points
5
Spirit
8
Max SK
3
Ki Tax
1
Movement
6–6
Impact
+9
Focus
+8
Reflex
15
Resilience
2
Techniques
Technique Range Battle Ki Tier Effect
Melee
Basic Strike
StandardMelee
1" — T1 3 DMG.
Dragon Fist ↑
SignatureMelee
1" 2 T1 Strike. 4 DMG, Impactful.
Energy
Energy Blast
StandardEnergy
8" 1 T1 3 DMG, Piercing.
Kamehameha ↑
SignatureEnergy
8" 2 T1 4 DMG, Piercing.
Spirit Bomb ↑
SignatureEnergy
10" 3 T1 Charge. 5 DMG, Blast [3"], Impactful.
Passives & Special Abilities
Saiyan Accelerant
Passive
When HP drops to ½ or below: Ascend one Tier for free, outside the Power Phase. Once per Tier.
Instant Transmission
ActionOnce / Round
[Free] Teleport up to 12" to any point not in enemy Strike range.
Kaio-Ken
SpecialCost: 1 DMG · Once/Game
Before any attack roll, declare Kaio-Ken. Add +3 to that roll. Take 1 DMG after attack resolves.
Go! I'll Handle This!
ActionOnce / Round
Transfer one activation to a friendly within 6". That model's next attack deals +1 DMG.
Enraged
Bond [Gohan Kid]Once / Attack
When Gohan (Kid) takes damage while Goku is non-Dazed, Goku gains +1 SK.
FlySaiyanZ-Fighters Ki Tax: 1 · OC: 1 · Card Pool: 3 · Card 1 of 2
Card 2 · Front — Goku T2 — Super Saiyan 2
T2 — Super Saiyan 2
+2 Threat Unlock
Goku
Super Saiyan 2
Hit Points
5
Spirit
6
Max SK
4
Ki Tax
2
Movement
7–6
Impact
+11
Focus
+10
Reflex
16
Resilience
2
Techniques
Technique Range Battle Ki Tier Effect
Melee
Basic Strike
StandardMelee
1" — T1 3 DMG.
Dragon Fist ↑↑
SignatureMelee
1" 2 T2 Strike. 4 DMG, Impactful.
Energy
Energy Blast
StandardEnergy
8" 1 T1 3 DMG, Piercing.
Kamehameha ↑↑
SignatureEnergy
8" 2 T2 4 DMG, Piercing.
Spirit Bomb ↑↑
SignatureEnergy
10" 3 T2 Charge. 5 DMG, Blast [3"], Impactful.
Passives & Special Abilities
Saiyan Accelerant
Passive
When HP drops to ½ or below: Ascend one Tier for free, outside the Power Phase. Once per Tier.
Instant Transmission
ActionOnce / Round
[Free] Teleport up to 12" to any point not in enemy Strike range.
Kaio-Ken
SpecialCost: 1 DMG · Once/Game
Before any attack roll, declare Kaio-Ken. Add +3 to that roll. Take 1 DMG after attack resolves.
Go! I'll Handle This!
ActionOnce / Round
Transfer one activation to a friendly within 6". That model's next attack deals +1 DMG.
Enraged
Bond [Gohan Kid]Once / Attack
When Gohan (Kid) takes damage while Goku is non-Dazed, Goku gains +1 SK.
FlySaiyanZ-Fighters +2 Threat Unlock Ki Tax: 2 · OC: 1 · Card Pool: 3 · Card 2 of 2
Card 2 · Back — Goku T3 — Super Saiyan 3
T3 — Super Saiyan 3
Goku
Super Saiyan 3
Hit Points
7
Spirit
4
Max SK
4
Ki Tax
3
Movement
8–6
Impact
+12
Focus
+12
Reflex
17
Resilience
2
Techniques
Technique Range Battle Ki Tier Effect
Melee
Basic Strike
StandardMelee
1" — T2 4 DMG.
Dragon Fist ↑↑↑
SignatureMelee
1" 2 T3 Strike. 5 DMG, Impactful.
True Dragon Fist
SignatureMelee
1" 4+2SK T3 7 DMG, Strike, Breakthrough, Impactful. Once per game.
Energy
Energy Blast
StandardEnergy
8" 1 T2 4 DMG, Piercing.
Kamehameha ↑↑↑
SignatureEnergy
8" 2 T3 5 DMG, Piercing, Beam [1"].
Spirit Bomb ↑↑↑
SignatureEnergy
10" 3 T3 Charge. 6 DMG, Blast [4"], Impactful, Planet-Shaker.
Passives & Special Abilities
Saiyan Accelerant
Passive
When HP drops to ½ or below: Ascend one Tier for free, outside the Power Phase. Once per Tier.
Instant Transmission
ActionOnce / Round
[Free] Teleport up to 12" to any point not in enemy Strike range.
Kaio-Ken
SpecialCost: 1 DMG · Once/Game
Before any attack roll, declare Kaio-Ken. Add +3 to that roll. Take 1 DMG after attack resolves.
Go! I'll Handle This!
ActionOnce / Round
Transfer one activation to a friendly within 6". That model's next attack deals +1 DMG.
Enraged
Bond [Gohan Kid]Once / Attack
When Gohan (Kid) takes damage while Goku is non-Dazed, Goku gains +1 SK.
FlySaiyanZ-Fighters Ki Tax: 3 · OC: 1 · Card Pool: 3 · Card 2 of 2