Card 1 · Front — Cell Base — Imperfect · Threat 8
Base — Imperfect
Threat
8
Cell
Cell · Imperfect Form
Hit Points
5
Spirit
7
Max SK
3
Ki Tax
—
Movement
5–5
Impact
+6
Focus
+6
Reflex
13
Resilience
1
Techniques
Technique Range Battle Ki Tier Effect
Melee
Basic Strike
StandardMelee
1" — BASE 2 DMG.
Cellular Drain
SignatureMelee
1" 2 BASE Strike. vs Android: target immediately Dazed. vs Non-Android: normal DMG.
Energy Field
Z-ReactionSpecial
Self 1 BASE Z-Reaction. Brace but reduce incoming DMG by 2 instead of 1. Once/round.
Energy
Energy Blast
StandardEnergy
8" 1 BASE 2 DMG.
Death Beam
SignatureEnergy
10" 2 BASE 3 DMG, Piercing.
Passives & Special Abilities
Perfection
PassiveT2 only
Cannot be targeted by abilities that force Tier Descent, skipped activations, or negative states on non-damaging triggers.
I've Absorbed Them All
CommandAfter any attack
After any attack against Cell (hit or miss): Cell gains +1 SK.
I Am Perfect
CommandOnce / Game
Until end of round: RFX +3, cannot gain negative states from non-damaging sources, attacks deal +1 DMG. Cannot be cancelled.
Threshold Regeneration
PassiveCleanup Phase
If no single attack this round dealt DMG ≥ Dissolution threshold: recover 1 HP.
FlyCell Games OC: 2 · Card Pool: 3 · Card 1 of 2
Card 2 · Front — Cell T1 — Semi-Perfect
T1 — Semi-Perfect
Cell
Semi-Perfect Cell
Hit Points
6
Spirit
9
Max SK
4
Ki Tax
1
Movement
6–5
Impact
+8
Focus
+8
Reflex
14
Resilience
2
Techniques
Technique Range Battle Ki Tier Effect
Melee
Basic Strike
StandardMelee
1" — T1 3 DMG.
Cellular Drain ↑
SignatureMelee
1" 2 T1 Strike. vs Android: Dazed. vs Non-Android: normal DMG.
Energy
Energy Blast
StandardEnergy
8" 1 T1 3 DMG, Piercing.
Death Beam ↑
SignatureEnergy
10" 2 T1 3 DMG, Piercing.
Solar Kamehameha
SignatureEnergy
12" 3 T1 4 DMG, Beam [1"], Piercing, Planet-Shaker.
Passives & Special Abilities
Perfection
PassiveT2 only
Cannot be targeted by abilities that force Tier Descent, skipped activations, or negative states on non-damaging triggers.
I've Absorbed Them All
CommandAfter any attack
After any attack against Cell (hit or miss): Cell gains +1 SK.
I Am Perfect
CommandOnce / Game
Until end of round: RFX +3, cannot gain negative states from non-damaging sources, attacks deal +1 DMG. Cannot be cancelled.
Threshold Regeneration
PassiveCleanup Phase
If no single attack this round dealt DMG ≥ Dissolution threshold: recover 1 HP.
FlyCell Games Ki Tax: 1 · OC: 2 · Card Pool: 3 · Card 2 of 2
Card 2 · Back — Cell T2 — Perfect
T2 — Perfect
Cell
Perfect Cell · This Is Perfection
Hit Points
7
Spirit
11
Max SK
5
Ki Tax
3
Movement
6–6
Impact
+10
Focus
+10
Reflex
15
Resilience
3
Techniques
Technique Range Battle Ki Tier Effect
Melee
Basic Strike
StandardMelee
1" — T2 4 DMG.
Cellular Drain ↑↑
SignatureMelee
1" 2 T2 Strike. vs Android: Dazed. vs Non-Android: normal DMG.
Energy
Energy Blast
StandardEnergy
8" 1 T2 4 DMG, Piercing.
Death Beam ↑↑
SignatureEnergy
10" 2 T2 3 DMG, Piercing.
Solar Kamehameha ↑
SignatureEnergy
12" 3 T2 5 DMG, Beam [2"], Piercing, Planet-Shaker.
Summon
Cell Junior Deploy
SignatureSpecial
4" — T2 Once/game. Place 2 Cell Junior tokens within 4". MOV 5, RFX 12, HP 2.
Passives & Special Abilities
Perfection
PassiveT2 only
Cannot be targeted by abilities that force Tier Descent, skipped activations, or negative states on non-damaging triggers.
I've Absorbed Them All
CommandAfter any attack
After any attack against Cell (hit or miss): Cell gains +1 SK.
I Am Perfect
CommandOnce / Game
Until end of round: RFX +3, cannot gain negative states from non-damaging sources, attacks deal +1 DMG. Cannot be cancelled.
Threshold Regeneration
PassiveCleanup Phase
If no single attack this round dealt DMG ≥ Dissolution threshold: recover 1 HP.
FlyCell Games Ki Tax: 3 · OC: 2 · Card Pool: 3 · Card 2 of 2