Card 1 · Front — Bulma Base · Threat 2
Base
Threat
2
Bulma
Bulma · Capsule Corps Genius
Hit Points
3
Spirit
7
Max SK
1
Ki Tax
—
Movement
4
Impact
+1
Focus
+1
Reflex
14
Resilience
0
Techniques
Technique Range Battle Ki Tier Effect
Melee
Basic Strike
StandardMelee
1" — BASE 2 DMG.
Passives & Special Abilities
Dragon Radar
ActionOnce / Round
[Free] Privately look at any one face-down objective anywhere. In DB collection scenarios: knows all Dragon Ball locations at game start.
Capsule Corps. Supply
SpecialOnce / Game
[Free] Choose friendly within 6": recovers 2 HP and removes one negative state. Not a technique.
Tactical Relay
PassiveOnce / Round
Extend one friendly Leader's Command Ability range by 4". Declared before Command resolves. Free action.
I'm Not the One You Want
Passive—
Enemies must spend +2 BK to declare Bulma as primary target while at least one other friendly is within 4".
HumanZ-Fighters OC: 0 · Card Pool: 2 · Card 1 of 1