Card 1 · Front — Android 18 Base · Threat 5
Base
Threat
5
Android 18
Android 18 · Infinite Energy
Hit Points
5
Spirit
—
Max SK
0
Ki Tax
—
Movement
6–5
Impact
+6
Focus
+6
Reflex
15
Resilience
2
Techniques
Technique Range Battle Ki Tier Effect
Melee
Basic Strike
StandardMelee
1" — BASE 2 DMG.
Heel Drop
SignatureMelee
1" 1 BASE Strike. 3 DMG. On Crit: target Staggered and cannot declare Z-Reactions until end of next activation.
Energy
Energy Blast
StandardEnergy
8" 1 BASE 2 DMG.
Infinity Bullet
SignatureEnergy
10" 2 BASE 3 DMG, Piercing. If target within 2" of another enemy: that model takes 1 DMG automatically.
Passives & Special Abilities
Recharge
Action—
No roll. Add +3 BK to team pool. No SK generated.
Android Barrier
Z-ReactionOnce / Round
Full Brace benefit with no Evasion roll penalty. Reduces incoming DMG by 2 instead of 1.
Linked Systems
Bond [Android 17]—
While Android 17 is non-Dazed within 6": both treat RFX as 1 higher.
Infinite Engine
Race Passive—
Generates +1 BK during Power Phase. Stacks with Androids Affiliation passive.
FlyInfinite EngineAndroidsCell Games OC: 1 · Card Pool: 2 · Card 1 of 1