Card 1 · Front — Android 16 Base · Threat 5
Android 16
Android 16 · Gentle Giant
Techniques
| Technique |
Range |
Battle Ki |
Tier |
Effect |
| Melee |
| Basic Strike StandardMelee |
1" |
— |
BASE |
2 DMG. |
| Iron Grip SignatureMelee |
1" |
1 |
BASE |
Charge-triggered. Strike. 3 DMG. On hit: target Grabbed (break free: D20+IMP>=15, 1 action). While Grabbed: Crush (1 action, 3 DMG auto, ends Grab). |
|
| Energy |
| Energy Blast StandardEnergy |
8" |
1 |
BASE |
2 DMG. |
| Hell Flash SignatureEnergy |
8" |
2 |
BASE |
4 DMG, Blast [3"]. Cannot be Z-Evaded. Not a Beam. |
Passives & Special Abilities
Infinite Engine
Race Passive—
Generates +1 BK during Power Phase. Stacks with Androids Affiliation passive.
Mechanical Bulwark
Passive—
Cannot gain Staggered from attacks dealing less than 3 DMG after RES. Thrown distance from Impactful attacks halved (2").
Android Barrier
Z-ReactionOnce / Round
Full Brace benefit with no Evasion roll penalty. Reduces incoming DMG by 2 instead of 1.
One Last Word
SpecialOnce / Game
[Free, uncancellable] On permanent KO only (not Daze): one friendly within 12" gains +3 SK and +1 IMP until end of round.